Pyro films - Animateded Series

First projects at Pyro.
I'm now Technical Consultant and Lighting/FX TD/Compositor at Pyro Films for 2 upcoming TV series, with small, but great team.
It's still in production, so it is a some preview of this works...

Guardiões da Biosfera - Caatinga Episode.

Some scenes preview in Quicktime: Medium

Some Look Development images:
 Tiger
  Mocó (IRock Cavy)
  Giant Mocó (Pre-historicl Rock Cavy)
  Main Characters


Look Development, Lighting and Composition, using Maya, Renderman Compliant renderer and finished on Nuke.

For more information the official blog of serie:
Guardiões Blog

Herois Hidrográficos

Houdini Water Surface Tool Test
in Quicktime: Low

The upcoming Serie from Pyro Films

Early tests for simulating water interaction with animated characters, to evaluate Houdini on Pipeline.

Softwares used for Houdini for surface mesh, Maya for animation, Rendered Mental Ray.

Water Shader

A simple renderman noise displacement shader using 2 s,t (UV) animated parameters, code here.

The water surface shader, still under "development".

CAUA SHORT (Vimeo Link)

This is a short from upcoming serie, i don't have participate yet, because was made before i came aboard, but is a great work of my collegues!